Boost ARPDAU and make your game more rewarding by integrating HEX, a monetization and engagement SDK from Mistplay.
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Give your players a way to earn real rewards from playing while increasing engagement and revenue for your game.
Complement your current monetization setup with a fully customizable SDK that injects play-and-earn right into your game. With HEX, you earn CPI-based revenue whenever players install Mistplay to redeem the units they’ve earned from playtime or achievements in your game – unlocking incremental value from your engaged player base.


Give players a new reason to engage by turning  playtime into real rewards. Through HEX, players earn Mistplay Units for in-game activity that are redeemable for tangible rewards when they install Mistplay. Unlike other solutions, they’ll keep earning even after initial install, creating a strong motivator for longer and more engaged sessions.
As a fully customizable solution, you stay in control of where, how, and when rewards appear to ensure HEX fits with your existing monetization strategy. By customizing the look and feel of the overlay and reward chip, you can keep the experience on-brand and non-disruptive to your players.

Flexible set up for reward rate, economy model, prompt timing, and install milestones
Support for both playtime and achievement-based economy configurations
Users keep earning units after they install Mistplay and return to the game
After install at account creation users receive their earned units and a bonus

Earn additional revenue that doesn’t take away from your existing monetization strategy.

Mistplay-powered rewards keep players motivated to play and engage in your game.

Built by the company behind the #1 loyalty program for mobile gamers, pioneers of play-and-earn.
HEX is currently available on Android and iOS devices in the US, CA, UK, AU, and NZ. Expansion into other markets and platforms is continuously being evaluated.
Publishers are paid on CPI basis with the ability to scale up based on user quality and volume. The more visibility HEX receives, the more we can optimize and increase CPI.
HEX can reward users up to 200 units by either time-based (X units per Y seconds) or event-based (X units after Y action) economies. Publishers control which economy configuration works best.
Users experience Mistplay’s standard first-time user flow when they install our app. There is no separate onboarding experience specifically for HEX users.
The HEX SDK is very lightweight, stable, and designed with minimal points of failure. Unlike heavy ad tech SDKs, HEX doesn’t rely on constant server calls or complex creative rendering.
To get the HEX SDK and integration details, first contact us through the form on this page to be sure that HEX is right for your game and to set you up for success.