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Scale your profits: The publisher’s guide to mobile app monetization

October 31, 2025

For Publishers

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What is mobile app monetization?

7 popular mobile app monetization models

  1. In-app purchases
  2. In-app advertising
  3. Subscription models
  4. Offerwalls
  5. Affiliate offers
  6. Freemium apps
  7. Premium apps

Top 5 ad mediation platforms

  1. LoyaltyPlay
  2. AppLovin MAX
  3. Meta Audience Network
  4. Unity LevelPlay
  5. Google AdMob

7 key monetization metrics to track

How to choose the best monetization models for your app

Monetizing your app with Mistplay

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Having a robust and comprehensive monetization strategy can make or break your mobile app. And with so many methods to choose from, publishers must strike the perfect balance between maximizing revenue potential and mitigating churn from overly-aggressive strategies.

Thanks to increasing smartphone usage1 around the world, the potential for mobile app monetization has also grown. With models such as in-app advertising (IAA) and in-app purchases (IAP) projected to generate a whopping $400B2 and $150B3 in 2025 revenue respectively, the mobile app industry remains a strong driver of growth and innovation in the tech landscape.

Dive into our comprehensive guide on mobile app monetization to learn everything you need to know about the most common app monetization types, key metrics for measuring success, and best practices for creating your own monetization strategies to increase app revenue.

*All figures listed in this article are in USD.

What is mobile app monetization?

Mobile app monetization is the process of generating revenue from your mobile app and its users. There are many different monetization models, and publishers will often create a comprehensive strategy that incorporates several of them, ensuring that all users can be adequately motivated, and by extension, monetized.

Some of the most common mobile app monetization models that publishers tend to leverage include:

  • In-app purchases
  • In-app advertising
  • Subscriptions services
  • Offerwalls
  • Freemium apps
  • Premium (paid) apps
  • Sponsor/affiliate apps

Combining a number of these models can further strengthen the foundation of your monetization strategy. The ones you choose, however, depend greatly on the structure of your app, how your users interact with it, and the app category you are part of.

Some app verticals prefer certain models – or combinations of models – over others. For example, mobile games tend to find success with IAPs and IAA that provide instant gratification in the way they reward users for their engagement, whereas streaming apps prioritize subscription-based monetization that delivers regular content on an ongoing basis.

7 popular mobile app monetization models

1. In-app purchases

🔎 Overview: In-app purchases are digital goods, services, or subscriptions that can be purchased in an app. IAPs can take many forms, such as in-app consumable items, exclusive access to new features or content, as well as in-app currency.

IAP is one of the more commonly used forms of in-app monetization due to its versatility, and high return on investment (ROI). In fact, approximately 50% of non-gaming and 79% of gaming apps4 use IAP, oftentimes in combination with other models.

🗂️ Types:

  • Consumable: In-app items, perks, or bonuses that can only be used a limited number of times before depleting and needing to be repurchased. Think in-app currency, or bonus lives that can be used to progress without waiting for them to naturally replenish.
  • Durable: IAPs that grant permanent features with a one-time purchase, often tied to the user’s account so that they can uninstall and reinstall the app without risk of losing their previous perks.
  • Subscriptions: Recurring IAPs that grant users temporary access (for the length of the subscription period) to additional content, features, or benefits. Payments are typically made on a monthly or annual basis, with free trials frequently offered to generate interest and acquire new subscribers.

✅ Pros:

  • IAPs ensure greater versatility, with a range of possible offers that are relatively simple to implement across most app verticals.
  • They’re easily bundled to deliver value in a more appealing package for users.
  • By parsing rich user data from IAPs, publishers get a sense of what their users value most.

⛔ Cons:

  • Only a fraction (around 5%)5 of mobile users will ever make an in-app purchase, meaning publishers must invest more in those who will.
  • IAPs can be seen as “pay-to-win” in certain app categories if the benefits granted far exceed what can be earned for free.
  • Extra support is needed to cycle IAPs and keep offers fresh and exciting for users.

In addition to IAPs, publishers can also leverage direct-to-consumer (DTC) web shops. DTC shops are external marketplaces that live outside of the core app ecosystem, in which users can purchase real-world or digital goods directly from the app publisher.

DTC shops allow publishers to bypass the 30% cut that major app stores like the Apple App Store and Google Play Store take, meaning that publishers get to keep a much larger proportion of their earned sales.

👀 Related reading: The race to web: How direct-to-consumer web shops are transforming mobile game monetization

Check out our full IAP playbook for more details on the different types of in-app purchases, examples across app categories, and best practices for implementing an IAP strategy into your app.

2. In-app advertising

🔎 Overview: IAA is a form of app monetization in which advertisements are placed directly in an app ecosystem. When a publisher wishes to display ads in their app, they will sell ad inventory through a supply-side platform (SSP), which advertisers can bid on and purchase through a demand-side platform (DSP). This transaction is generally done through an ad exchange, which functions as a digital marketplace for both ad sellers and buyers to make a deal.

In-app advertising has been a long-enduring and popular form of monetization since the early days of mobile apps. In fact, mobile app ad spend is projected to reach $390.04B6 by the end of 2025, accounting for nearly 56%7 of total digital ad spend worldwide.

🗂️ Types:

  • Banner ads: Small rectangular ads that occupy part of an app’s interface. These ads are often clickable, and will redirect users to the product or service being advertised.
  • Interstitial ads: Static or video ads that take up the entire screen at natural transition points in the app journey. Users must view the ad for a certain amount of time, before being given the option to close it.
  • Native ads: Static or video ads that blend seamlessly into the core interface, making for a less-intrusive experience.
  • Video ads: Short, playable ads that appear in-app, either at natural transition points or at the prompt of a user.
  • Rewarded ads: Video ads that reward users for their engagement. These ads may need to be viewed in their entirety for a user to earn their reward.
  • Offerwalls: An in-app marketplace filled with tasks set by advertisers. When a user selects and completes a task, they will be given an in-app reward.
  • Playable ads: Ads that give users the ability to demo a game that is being advertised. These are often simplified versions of the full game, giving users a taste of what it has to offer.

✅ Pros:

  • IAA is incredibly versatile, with so many options for ad types, placement, and advertisers to partner with.
  • They help monetize non-payers, meaning the vast majority of users can still be adequately monetized.
  • Publishers can take advantage of opportunities for testing and optimization, such as A/B testing of ad placement or personalizing ads shown to specific users.

⛔ Cons:

  • IAA can feel intrusive and cause user dissatisfaction if not implemented properly.
  • You must partner with trusted advertisers to make sure brand safety and public trust are adequately maintained.
  • Some ad formats may result in lower payouts for small-to-medium-sized publishers.

Check out our guide to IAA to learn more about the ins and outs of in-app advertising, from types of ads to revenue potential, and more.

3. Subscription models

🔎 Overview: Subscription models are a type of in-app purchase in which users pay a recurring fee to gain access to exclusive content, software, or features. Subscription payments commonly occur on a monthly or yearly basis, but some publishers might opt for weekly or 6-month renewal periods.

Many subscription services offer a free trial before purchasing, giving users a limited time to test out the benefits before deciding if they wish to proceed with a purchase. Much like with the subscriptions themselves, publishers can choose how long a free trial lasts (usually three to seven days).

Subscriptions have been growing in popularity, especially in app categories like streaming and fitness. In fact, around 35%8 of apps on the market today use subscriptions in their monetization strategies.

🗂️ Types:

  • Membership subscriptions: A subscription in which users pay to access certain features, content, or benefits for the duration of the subscription period. The features included may not be available to free users of the app.
  • Software as a Service (SaaS): A software or software suite that can be used during a paid subscription period. Although a paired-down version of the software might be available for free, access to the full list of features, updates, and support functionality typically requires a subscription.
  • Content subscriptions: A library of content, such as movies, games, or literature, that can be only accessed through a paid subscription. Payment can also unlock additional functionalities, such as an increase in viewing limits, or the ability to download and access content when not connected to the internet.

✅ Pros:

  • Subscriptions provide a steady and predictable stream of revenue for mobile publishers.
  • They build loyalty and increase retention by providing ongoing value and new content.
  • Through a steady stream of fresh content and optimizations, subscriptions improve the overall user experience.

⛔ Cons:

  • There’s risk of high user churn, with nearly 30% of annual subscriptions8 being cancelled within the first month.
  • Publishers must contend with fierce competition due to the high amount of subscriptions out there, with the average user already being part of 4.5 subscriptions9 on average.
  • Ample support is needed to maintain a constant loop of exciting content that keeps users engaged.

For even more details on in-app subscriptions, such as the different types, pricing models, and top examples across categories, dive into our full comprehensive guide.

4. Offerwalls

🔎 Overview: Offerwalls are a form of in-app rewarded advertising, where users engage with a digital marketplace of tasks set by third-party advertisers. When a user selects a given task, they will have a set amount of time to complete it in order to earn an in-app reward.

Tasks presented in an offerwall can range in complexity, from simple tasks like watching an ad, to more complex tasks like downloading and reaching a checkpoint in a new app. The rewards associated with each task are proportional in value to the effort required to complete the task, and can include incentives such as in-app currency, consumable items, or temporary access to premium features.

🗂️ Types

Tasks:

  • Installing and opening an app
  • Watching a video ad
  • Taking a survey
  • Making an in-app purchase
  • Joining a new subscription

Rewards:

  • In-app currency
  • Extra lives or attempts
  • Consumable items
  • Sweepstakes entries
  • Temporary access to premium features

✅ Pros:

  • Offerwalls can monetize non-paying users by providing an opt-in earning experience – resulting in higher eCPMs, greater engagement, and longer sessions.
  • Their non-intrusive design doesn’t distract from the core user experience and engagement loop.
  • Thanks to their diversity of tasks and rewards, and the ability for users to reinvest their earnings into your app ecosystem, offerwalls can significantly increase your retention rate.

⛔ Cons:

  • Offerwalls require ongoing effort to ensure users are rewarded on time, and to keep tasks and rewards feeling fresh with continuously optimal placements.
  • There’s risk of app economy disruption if offers and rewards are poorly balanced, which can cannibalize other forms of monetization.
  • If poorly implemented, offerwalls can negatively impact the user experience through intrusive offers that pop up at inopportune times.

Dive into our full publisher’s guide to offerwalls to learn about how this monetization method has evolved into a trusted, versatile, and lucrative way to monetize your mobile app.

5. Affiliate offers

🔎 Overview: Affiliate offer monetization is the process of promoting or advertising third-party apps, services, or products directly within your own app. The companies being advertised will pay commission to the publishers featuring them in their app for each successful referral obtained.

Affiliate offers have grown in recent years, with over 80%10 of brands using some form of them to drive sales and potential leads. These offers can be implemented across app categories, with mobile gaming, finance, fitness, and eCommerce apps often making use of them.

🗂️ Types:

The following payment methods are commonly used in affiliate monetization:

  • Cost per sale (CPS): Commission earned when a user completes a purchase
  • Cost per action (CPA): Commission earned when a user completes a desired action, such as clicking a link or viewing a video ad
  • Cost per lead (CPL): Commission earned when a prospective lead completes an intake form
  • Cost per install (CPI): Commission earned when a user installs the app being advertised

✅ Pros:

  • Publishers have more control over who they wish to promote, ensuring that only high-quality third parties are promoted.
  • Affiliates build brand relationships, allowing for future monetization or partnership opportunities.
  • There are many options to fit different verticals, allowing for publishers to choose affiliates who will be most relevant to their user base.

⛔ Cons:

  • Affiliate advertising can negatively impact brand trust if not implemented properly, especially when using influencers or other third parties in ads.
  • This can be more time consuming to manage, as multiple parties are involved and must be aligned.
  • Strict regulations surrounding disclosures, policies, and transparency require careful consideration to ensure legal compliance.

6. Freemium apps

🔎 Overview: A freemium app is a free-to-use app with additional paid features, such as IAP or premium offers. These apps may only be available with limited functionality for free users, with the full content or features readily available through a one-time purchase or ongoing subscription.

Freemium apps have proven popular in today’s mobile landscape, with around 90% of apps11 on the App Store and Google Play Store being free-to-use. This has marked a shift in the overall landscape, from the once dominant premium apps, to the now more popular freemium models.

🗂️ Types:

  • Basic: Basic freemium apps are free-to-use with limited functionality – often having the full versions locked behind a paywall.
  • Ad-supported: Ad-supported freemium apps may have full functionality available for free, with ads being used to recoup some of the potential revenue lost by making the app free.
  • IAP-supported: Similar to ad-supported freemium apps, these might give all the base functionalities for free, with additional features, content, and customizations being offered through individual IAPs.
  • Tiered: Tiered freemium apps have different levels of functionality based on the subscription model and tier purchased. A free tier could offer limited functionality, with each successive tier having more and more features or content available.

✅ Pros:

  • With a low-barrier to entry, freemium apps widen the top of the funnel and attract many potential users.
  • Publishers can leverage a freemium model to diversify monetization opportunities, either through ads, IAPs, or offerwalls.
  • Users can experience your app before having to purchase anything, making it more accessible with a broader appeal.

⛔ Cons:

  • As many users are content with never making an in-app purchase, freemium apps may have lower conversion rates compared to premium paid apps.
  • If alternative monetization models are too invasive or aggressive, then users could become dissatisfied and churn.
  • Freemium ads may cause feelings of “pay-to-win,” particularly if paid features give users an unfair advantage over free users.

7. Premium apps

🔎 Overview: A premium app is an app that requires an upfront cost to download. This cost may be a single, one-time payment, or an ongoing subscription that gives users access to the full list of features, content, and benefits. Although it was once a more predominant form of app monetization, premium apps now only make up around 4.63%12 of total apps on the market, with categories like streaming and SaaS apps still frequently using these one-time payment or subscription monetization models.

Premium apps often target users who are seeking a more high-quality, polished experience compared to freemium apps that might cast a wider net by being free-to-use. Nonetheless, users are more than willing to invest in a premium app if the value delivered justifies the initial cost.

The price of premium apps can vary depending on a number of factors, such as:

  • Cost of a one-time payment versus ongoing subscription
  • How much value the app delivers
  • Who your target audience is, and how much they’re able or willing to pay
  • What pricing looks like for competitor apps

According to Statista13, out of the roughly 58,000 paid apps on Android, the majority (64%) are priced at $2 or less. The next 31% are priced between $2–7 and the remaining 5% between $7–10 (or more).

🗂️ Types:

  • One-time payment: Grants users lifetime access to the full range of features, content, and benefits for a single, one-time payment
  • Subscription: Gives users access to the full range of features, content, and benefits for the duration of their subscription

✅ Pros:

  • Premium apps attract more intentional users by making them invest upfront to use the app.
  • They facilitate monetization from the get-go and provide upfront revenue through app installs.
  • With a clear value proposition, there’s a greater guarantee of long-term value.

⛔ Cons:

  • Premium apps face higher expectations, so publishers need to ensure their app is optimized and polished to its fullest extent.
  • There’s limited reach and higher barrier to entry, as many users may not be willing to pay an upfront cost for access.
  • The user base is generally smaller, meaning there’s less potential growth and more marketing effort required for user acquisition (UA).

Top 5 ad mediation platforms

Ad mediation is an important part of mobile app monetization, as it empowers publishers to scale their IAA and maximize revenue potential. This is often achieved through mediation platforms that allow multiple ad networks to bid on a publisher’s inventory and purchase in-app ad space. These platforms usually equip publishers with a number of tools for support, data analysis, and performance tracking.

The following platforms are examples of some of the top mobile ad mediation platforms on the market:

1. LoyaltyPlay

🔎 Overview: LoyaltyPlay is a rising play-and-earn monetization solution created by Mistplay. With LoyaltyPlay, app publishers can integrate a mobile gaming rewards hub directly into their apps, deepening user engagement and increasing revenue through commission earned on mobile game installs.

🤝 Features:

  • Fully customizable UI to ensure a seamless integration into your app
  • Advanced publisher dashboard for managing user experience and engagement
  • Comprehensive data analytics and in-depth reporting
  • Mistplay-supported LiveOps and customer service

2. Applovin MAX

🔎 Overview: Applovin MAX is a mobile ad mediation platform that helps mobile publishers and developers increase their ad revenue by allowing multiple ad networks to bid on their in-app ad inventory in real time, broadening the reach and potential of your ads.

🤝 Features:

  • Wide range of available ad networks to bid on your in-app ad inventory
  • Built-in support for all ad formats
  • Advanced capabilities for A/B testing, creative reporting, and analyzing performance

3. Meta Audience Network

🔎 Overview: Meta Audience Network is a platform that allows app publishers to extend the reach of their ad inventories to mobile apps that partner with Meta. Like many other ad mediation platforms, it enables multiple networks to bid on ad inventory and provides support, tracking, and reporting capabilities for app publishers.

🤝 Features:

  • Advanced bidding capabilities for filling ad requests with high-quality advertisers
  • Access to Meta’s powerful targeting capabilities and large audience of partner apps
  • Support for multiple ad formats, such as image, video, carousel, and playable ads

4. Unity LevelPlay

🔎 Overview: Unity LevelPlay is an ad mediation platform that provides publishers and developers with the tools needed to monetize their users through IAA, analyze ad campaign performance, and acquire high-value users.

🤝 Features:

  • Tools for ad mediation, user acquisition, advanced reporting, and performance analytics
  • Access to high-demand bidders for increased ad monetization capabilities
  • Support capabilities for app monetization

5. Google AdMob

🔎 Overview: Google AdMob is one of the largest global ad mediation platforms, giving publishers and developers the power to fill ad requests for a number of different formats in their app. With a high-quality inventory of ads and partners, Google AdMob remains a staple in the mobile app monetization landscape.

🤝 Features:

  • Ad fulfilment from a large inventory of ad types and advertisers
  • Detailed analytics reports to measure campaign performance
  • Automated tools that make integration easier, performance smoother, and fraud protection stronger

7 key monetization metrics to track

Tracking the implementation and ongoing progress of your monetization strategies is crucial, and there are many different metrics that mobile publishers incorporate to measure their app’s success. Take the following seven examples that are used across a multitude of monetization models.

1. Lifetime value (LTV): The average revenue a customer will generate over their lifetime using a given app or service

Formula: LTV = Average purchase size x Number of purchases x Lifetime period

Why it matters: LTV is a key metric for all forms of in-app monetization, as it gives publishers an idea of exactly how much they can afford to spend on UA while still remaining profitable.

2. Average revenue per daily active user (ARPDAU): The amount of revenue that a single active user will generate per day

Formula: ARPDAU = Total business revenue on X day / Total number of daily active users

Why it matters: ARPDAU is one of the most important metrics for telling publishers how much money they’re earning on average per user, per day. This information can then help identify revenue opportunities, optimize marketing efforts, and identify potential shortcomings.

3. Fill rate: The number of ad units that were served in your app out of the total number of ad requests that were sent to the server

Formula: Fill rate = (Total ad impressions / Total ad requests) x 100

Why it matters: This metric is crucial for tracking IAA revenue, as it gives publishers a clear idea of how many ads the ad network is showing to users. A higher fill rate indicates that more ads are being served to users, correlating to higher monetization potential.

4. Click-through rate (CTR): The rate at which users who see an ad click on it to follow through to the product or service

Formula: CTR = Total number of clicks / Total number of impressions

‍Why it matters: CTR is an important metric to track, especially for publishers who are paid by advertisers when a user takes a specific action on their ad (such as through IAA or offerwalls), as it directly impacts revenue, user engagement, and advertiser satisfaction.

5. Effective cost per mille (eCPM): The average cost paid by an advertiser per 1,000 ad impressions

Formula: eCPM = (Total ad revenue / Number of impressions) x 1,000

Why it matters: eCPM is a key metric for tracking any ad-based monetization – again, think of IAA or offerwalls. It allows mobile publishers to track revenue generated by ad interactions on their products.

6. Subscription conversion rate: The rate at which users who have the opportunity to subscribe convert to becoming paid subscribers

Formula: Subscription conversion rate = (Total number of new paid subscribers / Total number of users who had the chance to subscribe) x 100

Why it matters: Knowing how many of your users convert to becoming paid subscribers is necessary for measuring the success of your subscription service. It also provides insight on what’s going well and where your plans are potentially falling short.

7. Return on ad spend (ROAS): The amount of revenue earned for every dollar spent on advertising and UA, typically represented by a ratio

Formula: ROAS = Revenue from ad campaign / Cost of ad campaign

Why it matters: ROAS gives publishers an idea of how profitable their UA and ad campaign efforts are, which ensures more data-driven decisions when setting future budgets, allocating resources, and maximizing revenue potential.

How to choose the best monetization models for your app

Choosing the best monetization models for your app requires careful consideration. The first steps in building a solid monetization strategy involve identifying who your users are, what type of app you have, and how your users are expected to engage with it.

Identifying your users

Developing the foundation of your monetization strategy lies in identifying who your users are. Look into their preferences and behaviors to help determine which models best suit their needs. This can be achieved by analyzing user data, which can give clear insights into the engagement style, spending habits, and overall engagement loop of your users.

By understanding how your users interact with your app, you can segment them into cohorts and link them to user personas, which are fictionalized representations of user archetypes. Having user personas enables you to personalize and target your monetization efforts toward the cohorts that will be most receptive to them. For example, members of a high-spending persona may be more open to subscriptions or other IAP offers, whereas casual non-spenders may respond better to ad-based forms of monetization, such as IAA or offerwalls.

Consider the type of app you have

Although most monetization models can be used across app verticals, some categories favor specific strategies.

Content streaming apps, for example, tend to operate primarily on a subscription plan, in which users get full access to a library of content (either with ads, or ad-free at higher tiers). This works well for streaming apps, since users can easily access new content that is regularly added without worrying about additional payments.

Mobile gaming, on the other hand, tends to primarily use IAP and IAA due to their versatility and ability to integrate well into games of any genre. And with both free and paid offers, publishers can monetize high-spending whales alongside users who will never make a single purchase in their lifetime.

Building your strategy

Once you’ve identified who your users are, what is common in your app category, and how your users are likely to interact, you can begin building your monetization strategy. As discussed, finding a diverse balance of models is best practice across all categories, as this variety ensures that all your users (spending and non-spending alike) are adequately monetized and getting the most out of your app.

Equally important to keep in mind is that some users may be more or less receptive to overt monetization tactics. That’s why striking the right balance to prevent overly aggressive monetization – which can lead to churn – matters for the success and longevity of your app.

Monetizing your app with Mistplay

Monetization is a key process in the creation of any app, and building the right strategy is no easy feat. For publishers to reap the rewards of successful monetization, they must put their users first by giving them what they want, presenting opportunities for progression, and rewarding them for their time and spend.

Are you an app publisher looking to monetize your users with game-based offers? Or perhaps you’re a mobile game publisher, wanting to harness the power of play-and-earn in your games? Then check out our portfolio of game-based monetization solutions and partner with us to drive retention, foster loyalty, and boost user LTV in your app.

For app publishers:

For mobile game publishers:

Discover how publishers like Ovivo increased player LTV by 3.5% with the help of Mistplay’s AI-driven campaigns, and contact us today to unlock the true power of player loyalty.

Sources:

  1. Statista, Number of smartphone users worldwide from 2014 to 2029, July 2025
  2. Social Samosa, Mobile ads set to surpass $400 billion in 2025 : Report, January 2025
  3. Sensor Tower, 2025 State of Mobile: Consumers’ $150 Billion Spent on Mobile Highlights Another Record-Setting Year, January 2025
  4. Business of Apps, In-App Purchases, October 2025
  5. PubScale, In-app purchase: is it good or bad for monetization, February 2024
  6. Statista, In-App Advertising - Worldwide
  7. SQ Magazine, Mobile Advertising Statistics 2025: Growth, Spend & ROI Revealed, September 2025
  8. RevenueCat, State of Subscription Apps 2025
  9. Yahoo! Finance, The Average Consumer Pays Nearly $1,000 a Year for Subscriptions — What Do You Pay?, March 2024
  10. FirstPromoter, Affiliate marketing stats for 2025, December 2024
  11. Statista, Distribution of free and paid apps in the Apple App Store and Google Play in May 2025, May 2025
  12. Statista, Distribution of free and paid iOS apps in the Apple App Store from June 2019 to September 2025, September 2025
  13. Statista, Paid app price distribution in the Google Play Store as of September 2025, September 2025